Initialize engine version: 4.5.2f1 (9abb1b59b47c)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igxprd32.dll 6.14.10.5421]
    Renderer: Intel(R) HD Graphics
    Vendor:   Intel
    VRAM:     64 MB (via fallback)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro2\SRP2 Builds\Standalone\Windows\SpeedRallyPro2_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Unity Projects\WebProjects\SpeedRallyPro2\SRP2 Builds\Standalone\Windows\SpeedRallyPro2_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro2\SRP2 Builds\Standalone\Windows\SpeedRallyPro2_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Unity Projects\WebProjects\SpeedRallyPro2\SRP2 Builds\Standalone\Windows\SpeedRallyPro2_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro2\SRP2 Builds\Standalone\Windows\SpeedRallyPro2_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Unity Projects\WebProjects\SpeedRallyPro2\SRP2 Builds\Standalone\Windows\SpeedRallyPro2_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro2\SRP2 Builds\Standalone\Windows\SpeedRallyPro2_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Unity Projects\WebProjects\SpeedRallyPro2\SRP2 Builds\Standalone\Windows\SpeedRallyPro2_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro2\SRP2 Builds\Standalone\Windows\SpeedRallyPro2_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Unity Projects\WebProjects\SpeedRallyPro2\SRP2 Builds\Standalone\Windows\SpeedRallyPro2_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro2\SRP2 Builds\Standalone\Windows\SpeedRallyPro2_Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading C:\Unity Projects\WebProjects\SpeedRallyPro2\SRP2 Builds\Standalone\Windows\SpeedRallyPro2_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro2\SRP2 Builds\Standalone\Windows\SpeedRallyPro2_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
Loading C:\Unity Projects\WebProjects\SpeedRallyPro2\SRP2 Builds\Standalone\Windows\SpeedRallyPro2_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro2\SRP2 Builds\Standalone\Windows\SpeedRallyPro2_Data\Managed\TDx.TDxInput.dll (this message is harmless)
Loading C:\Unity Projects\WebProjects\SpeedRallyPro2\SRP2 Builds\Standalone\Windows\SpeedRallyPro2_Data\Managed\TDx.TDxInput.dll into Unity Child Domain
Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro2\SRP2 Builds\Standalone\Windows\SpeedRallyPro2_Data\Managed\EasyRoads3D.dll (this message is harmless)
Loading C:\Unity Projects\WebProjects\SpeedRallyPro2\SRP2 Builds\Standalone\Windows\SpeedRallyPro2_Data\Managed\EasyRoads3D.dll into Unity Child Domain
Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro2\SRP2 Builds\Standalone\Windows\SpeedRallyPro2_Data\Managed\CoherentNoise.dll (this message is harmless)
Loading C:\Unity Projects\WebProjects\SpeedRallyPro2\SRP2 Builds\Standalone\Windows\SpeedRallyPro2_Data\Managed\CoherentNoise.dll into Unity Child Domain
- Completed reload, in  0.115 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0
Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro2\SRP2 Builds\Standalone\Windows\SpeedRallyPro2_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro2\SRP2 Builds\Standalone\Windows\SpeedRallyPro2_Data\Managed\Boo.Lang.dll (this message is harmless)
Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro2\SRP2 Builds\Standalone\Windows\SpeedRallyPro2_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro2\SRP2 Builds\Standalone\Windows\SpeedRallyPro2_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro2\SRP2 Builds\Standalone\Windows\SpeedRallyPro2_Data\Managed\System.dll (this message is harmless)
UnloadTime: 46.554520 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3676.
Total: 2.919365 ms (FindLiveObjects: 0.514311 ms CreateObjectMapping: 0.045257 ms MarkObjects: 1.916165 ms  DeleteObjects: 0.017600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 1 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3736.
Total: 2.883327 ms (FindLiveObjects: 0.192482 ms CreateObjectMapping: 0.048330 ms MarkObjects: 2.193295 ms  DeleteObjects: 0.026819 ms)

UnloadTime: 14.692369 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 1 / Dirty serialized files: 0)

Unloading 97 unused Assets to reduce memory usage. Loaded Objects now: 27098.
Total: 5.765816 ms (FindLiveObjects: 1.351847 ms CreateObjectMapping: 0.222374 ms MarkObjects: 3.042565 ms  DeleteObjects: 0.666285 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7559.
Total: 5.372191 ms (FindLiveObjects: 0.729981 ms CreateObjectMapping: 0.215949 ms MarkObjects: 3.842946 ms  DeleteObjects: 0.091631 ms)

