Initialize engine version: 4.7.2f1 (a7fe7b7f3d1f)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumd32.dll 9.17.10.4459]
    Renderer: Intel(R) HD Graphics
    Vendor:   Intel
    VRAM:     1008 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: E:\UnityProjects\Unity4\XSpeedRace\windows\XSpeedRace\XSpeedRace_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\UnityProjects\Unity4\XSpeedRace\windows\XSpeedRace\XSpeedRace_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\UnityProjects\Unity4\XSpeedRace\windows\XSpeedRace\XSpeedRace_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\UnityProjects\Unity4\XSpeedRace\windows\XSpeedRace\XSpeedRace_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\UnityProjects\Unity4\XSpeedRace\windows\XSpeedRace\XSpeedRace_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\UnityProjects\Unity4\XSpeedRace\windows\XSpeedRace\XSpeedRace_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\UnityProjects\Unity4\XSpeedRace\windows\XSpeedRace\XSpeedRace_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading E:\UnityProjects\Unity4\XSpeedRace\windows\XSpeedRace\XSpeedRace_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: E:\UnityProjects\Unity4\XSpeedRace\windows\XSpeedRace\XSpeedRace_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading E:\UnityProjects\Unity4\XSpeedRace\windows\XSpeedRace\XSpeedRace_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: E:\UnityProjects\Unity4\XSpeedRace\windows\XSpeedRace\XSpeedRace_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading E:\UnityProjects\Unity4\XSpeedRace\windows\XSpeedRace\XSpeedRace_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: E:\UnityProjects\Unity4\XSpeedRace\windows\XSpeedRace\XSpeedRace_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
Loading E:\UnityProjects\Unity4\XSpeedRace\windows\XSpeedRace\XSpeedRace_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
Platform assembly: E:\UnityProjects\Unity4\XSpeedRace\windows\XSpeedRace\XSpeedRace_Data\Managed\TDx.TDxInput.dll (this message is harmless)
Loading E:\UnityProjects\Unity4\XSpeedRace\windows\XSpeedRace\XSpeedRace_Data\Managed\TDx.TDxInput.dll into Unity Child Domain
Platform assembly: E:\UnityProjects\Unity4\XSpeedRace\windows\XSpeedRace\XSpeedRace_Data\Managed\EasyRoads3D.dll (this message is harmless)
Loading E:\UnityProjects\Unity4\XSpeedRace\windows\XSpeedRace\XSpeedRace_Data\Managed\EasyRoads3D.dll into Unity Child Domain
Platform assembly: E:\UnityProjects\Unity4\XSpeedRace\windows\XSpeedRace\XSpeedRace_Data\Managed\CoherentNoise.dll (this message is harmless)
Loading E:\UnityProjects\Unity4\XSpeedRace\windows\XSpeedRace\XSpeedRace_Data\Managed\CoherentNoise.dll into Unity Child Domain
- Completed reload, in  1.435 seconds
desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: E:\UnityProjects\Unity4\XSpeedRace\windows\XSpeedRace\XSpeedRace_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: E:\UnityProjects\Unity4\XSpeedRace\windows\XSpeedRace\XSpeedRace_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: E:\UnityProjects\Unity4\XSpeedRace\windows\XSpeedRace\XSpeedRace_Data\Managed\Boo.Lang.dll (this message is harmless)
