Initialize engine version: 4.3.0f4 (e01000627d60)
GfxDevice: creating device client; threaded=1
d3d11: no D3D11 installed
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igxprd32.dll 6.14.10.5421]
    Renderer: Intel(R) HD Graphics
    Vendor:   Intel
    VRAM:     64 MB (via fallback)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro\Builds\SRP Standalone\SRP_Win\SpeedRallyPro_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Unity Projects\WebProjects\SpeedRallyPro\Builds\SRP Standalone\SRP_Win\SpeedRallyPro_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro\Builds\SRP Standalone\SRP_Win\SpeedRallyPro_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Unity Projects\WebProjects\SpeedRallyPro\Builds\SRP Standalone\SRP_Win\SpeedRallyPro_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro\Builds\SRP Standalone\SRP_Win\SpeedRallyPro_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Unity Projects\WebProjects\SpeedRallyPro\Builds\SRP Standalone\SRP_Win\SpeedRallyPro_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro\Builds\SRP Standalone\SRP_Win\SpeedRallyPro_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Unity Projects\WebProjects\SpeedRallyPro\Builds\SRP Standalone\SRP_Win\SpeedRallyPro_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro\Builds\SRP Standalone\SRP_Win\SpeedRallyPro_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Unity Projects\WebProjects\SpeedRallyPro\Builds\SRP Standalone\SRP_Win\SpeedRallyPro_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro\Builds\SRP Standalone\SRP_Win\SpeedRallyPro_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
Loading C:\Unity Projects\WebProjects\SpeedRallyPro\Builds\SRP Standalone\SRP_Win\SpeedRallyPro_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro\Builds\SRP Standalone\SRP_Win\SpeedRallyPro_Data\Managed\TDx.TDxInput.dll (this message is harmless)
Loading C:\Unity Projects\WebProjects\SpeedRallyPro\Builds\SRP Standalone\SRP_Win\SpeedRallyPro_Data\Managed\TDx.TDxInput.dll into Unity Child Domain
Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro\Builds\SRP Standalone\SRP_Win\SpeedRallyPro_Data\Managed\EasyRoads3D.dll (this message is harmless)
Loading C:\Unity Projects\WebProjects\SpeedRallyPro\Builds\SRP Standalone\SRP_Win\SpeedRallyPro_Data\Managed\EasyRoads3D.dll into Unity Child Domain
Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro\Builds\SRP Standalone\SRP_Win\SpeedRallyPro_Data\Managed\CoherentNoise.dll (this message is harmless)
Loading C:\Unity Projects\WebProjects\SpeedRallyPro\Builds\SRP Standalone\SRP_Win\SpeedRallyPro_Data\Managed\CoherentNoise.dll into Unity Child Domain
- Completed reload, in  0.082 seconds
desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro\Builds\SRP Standalone\SRP_Win\SpeedRallyPro_Data\Managed\System.Core.dll (this message is harmless)
Unsupported: Hidden/NoiseAndGrainDX11
Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro\Builds\SRP Standalone\SRP_Win\SpeedRallyPro_Data\Managed\Boo.Lang.dll (this message is harmless)
Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro\Builds\SRP Standalone\SRP_Win\SpeedRallyPro_Data\Managed\System.dll (this message is harmless)
UnloadTime: 117.788437 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 7469.
Total: 4.731327 ms (FindLiveObjects: 0.338590 ms CreateObjectMapping: 0.090793 ms MarkObjects: 1.707758 ms  DeleteObjects: 1.803581 ms)

Platform assembly: C:\Unity Projects\WebProjects\SpeedRallyPro\Builds\SRP Standalone\SRP_Win\SpeedRallyPro_Data\Managed\UnityScript.Lang.dll (this message is harmless)
UnloadTime: 5.728661 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 7498.
Total: 2.708444 ms (FindLiveObjects: 0.316520 ms CreateObjectMapping: 0.095263 ms MarkObjects: 1.367492 ms  DeleteObjects: 0.116495 ms)

Unsupported: Hidden/NoiseAndGrainDX11
UnloadTime: 5.531149 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 176 unused Assets to reduce memory usage. Loaded Objects now: 6182.
Total: 4.002464 ms (FindLiveObjects: 0.257015 ms CreateObjectMapping: 0.113142 ms MarkObjects: 1.380901 ms  DeleteObjects: 1.447949 ms)

UnloadTime: 2.481320 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 156 unused Assets to reduce memory usage. Loaded Objects now: 8994.
Total: 4.977448 ms (FindLiveObjects: 0.831390 ms CreateObjectMapping: 0.193041 ms MarkObjects: 1.684292 ms  DeleteObjects: 1.434539 ms)

